This session is about managing moments in games when you’re on top or under pressure, and is designed to show that, if your transitions are good, you have a chance. This is a session that can be done at any time of the week; however, it can be adapted as 4x4min games up to 4x8min... MORE
Reduced squad training
We all have times when we’re left to train with a depleted squad. At the top level, this is usually because of international call-ups but it’s nonetheless important that we make the most of these training days when the group is varied.
It also allows us the opportunity to evaluate the development of players physically, tactically and in terms of ability levels, without the usual distractions of a full first-team presence.
So, this is a multi-purpose session for a mixed group, including one or more goalkeepers. It incorporates directional play, high intensity movements, tracking, tactical awareness, runs off the team shape and finishing.
To show the versatility of the session, I ran this during the recent international break with 12 players – eight from the first-team and four from the development squad, and it worked perfectly.
|Up to 52×34 yards|
|Balls, cones, goals|
|Number of Players|
|Up to 6v6 plus keepers|
|6v6 square 15mins
Two Boxes 4x4mins
Formation game 2x8mins
What do I get the players to do?
We start by playing a warm-up possession game in a 25×25-yard square, as shown (1a). Multi-touch, teams play to retain possession and accumulate passes.
If possession is turned over or the ball goes out of play, the other team begins. The winning team is the one that reaches 21 passes – these do not have to be made consecutively (1b).
Two Boxes game
Now we put together two penalty boxes to create a 44×36-yard area. This is 6v6 plus keepers (making it 7v6), who play outfield for the attacking team, and in the 5×5-yard box for the defending team.
This game is three-touch, but with no corners, and the keepers start with goal kicks. The object is for players to clip the ball into the hands of the opposition keeper.
A team doing this from their defensive half scores one point (2a), but if succeeding when in the opposition half, the reward is two points (2b).
The final game is another 6v6 – this time in a 52×34-yard area. Shape is important here, with teams lining up in contrasting 3-2-1 and 2-3-1 formations. There are no offsides, unless players are obviously ‘goal-hanging’. The game is three-touch, and we play as we would a normal game, though all movement and recovery is based on team shape. Teams must swap formations after eight minutes.
What are the key things to look out for?
We’re looking for quick, positive, sharp and instinctive link-up play throughout this session, with players building a clear understanding of positions – both their own and opponents’. Movement and the creation of space are essential, particularly in the final game with players being asked to be creative and expressive whilst still respecting the rigidity of their formations.