This session looks at counter-attacking with an overload. We run this regularly because when an opposition attack breaks down, it’s crucial we’re ready and prepared to break quickly, capitalising on the fact they are out of position.
Balls, cones, goal
Number of Players
Counter-attacking game and half-pitch game – 4x4mins each
What do I get the players to do?
Setting up as shown, this game is 5v5. The object for each team is to link up with clever passing, break into the end zone and score in the goal (1a). Defenders cannot retreat into the end zone until attackers enter it.
• In the counter-attacking game, whites attack at pace, move into the end zone and score a goal
When a team scores, the goalscorer has to run around the goal and re-enter the playing area from the other side. As he is doing this, the server plays a new ball into the area to the other team, therefore encouraging them to counter forward in a 5v4 situation (1b).
• The player who scores must run around the goal, and a new ball is served immediately, thus creating a 5v4 counter-attacking overload
Players who were previously on the attack are now defenders, their task being to contain and recover the opposition’s attack while their fifth player comes back into play. It is for this reason that counter-attacks are done at pace, so as to make full use of the one-man advantage. However, players must ensure moving at pace isn’t at the expense of losing possession (1c).
• But on this occasion the counter-attack fails, and whites find themselves back on the attack
Now we move toa half pitch, with four groups of three attackers (2a), and two groups of two defenders who rotate frequently.
• In the half pitch game, the ball is fed to the whites who attack the goal 3v2
Blue attackers feed whites on the halfway line. These players advance, attacking 3v2 (2b). As the attack happens, blues assume the positions of the reds, ready to commence the next attack. When the white attack finishes, players exit to the opposite side they received the ball from.
• Clever movement and use of space sees the attackers work a goalscoring chance as blues prepare to start
To progress this practice, we leave two attackers on the pitch after each 3v2, also adding two extra defenders who approach from behind the goal. This creates a 5v4 (3).
• By leaving two attackers up the pitch and bringing in two defenders, we change the game to a 5v4
What are the key things to look out for?
In each practice players need to pass and move at pace. If too many touches are made, or if players fail to utilise good movement and positioning, attacks will break down.
This session is designed to help an attacking team beat opponents who have parked the bus – in other words, to score against a team using a defensive low block. It’s one of the hardest practices we run because it builds to a game where the players are trying to find a way to score... MORE
This session is about developing blind side runs in the final third in order to break the last line of defence. It’s important to practise this because goals are scored at the highest level as a result of blind side runs. In this session, the first practice was designed to recreate the goal scored by... MORE
“…fantastic… I encourage all my coaches to read it,”