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Movement, support and running off the ball is essential in the modern game, and fine-tuning these abilities in players can really enhance attacking options throughout the team. Therefore, this unopposed drill is designed to examine receiving, touch, lay-off, link-up play and third-man running, so that players can work together in tight areas to maximum effect.
Area | 25x10 yards |
Equipment | Balls, cones |
No. of Players | Full squad |
Session Time | Session 10mins, development 30mins |
Movement, support and running off the ball is essential in the modern game, and fine-tuning these abilities in players can really enhance attacking options throughout the team. Therefore, this unopposed drill is designed to examine receiving, touch, lay-off, link-up play and third-man running, so that players can work together in tight areas to maximum effect.
For simplicity, we have depicted this drill using one ball in one direction. As players progress, both directions can be played as one revolving move. And progressing further, we would use a ball in each channel at the same time.
We set up a 25x10-yard practice area. Play is contained in the right side of the area, with two central players working off each other. Waiting players stand in lines at both ends of the area, as indicated.
The basics are:
• Server makes a long pass to the right-side player who makes a forward run and spins to receive
• Server makes left-side run
• Short pass is played by right-side player to team mate who arcs his run then feeds server
• Server dribbles forward and passes to the receiver at the front of the top line (1).
The player joins the back of the line ahead while central players return to their positions.
For the first progression, the server can now pass short. If he chooses to, the left-side player on the halfway line comes towards him, spins ‘around the corner’, then feeds the right-side man, with the move then continuing as before (2a).
Progressing further, the variation now sees the central player drop short and play a ball into the path of his onrushing team mate. A short pass is then squared to the server who collects (2b).
The distance and angle of link-up play in the middle determines the receiver’s reaction time, and whether he chooses to start the return phase with a long or short pass.
In the next progression we introduce a stationary target on each top line. The server plays a one-two then feeds the target while the other working player links up to receive the lay-off, before passing to the receiver in the line (3a). The initial server becomes one of the middle players and the move continues in both directions, using short and long passes (3b).
Finally, we progress this into a shooting session around the box, looking at the movement of the two front players and runs from midfield, with markers introduced to increase difficulty (4).
We want good pass weight and accuracy, early movement and support. Runs have to be well timed and players can take an extra touch to ensure the move continues.
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