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This session is designed to increase player awareness in moving the ball quickly and efficiently so as to produce 1v1 situations or overloads in attack.
Area | Up to 60x50 yards |
Equipment | Balls, cones, poles, small goals |
No. of Players | Up to 9v9 |
Session Time | 90mins |
This session is designed to increase player awareness in moving the ball quickly and efficiently so as to produce 1v1 situations or overloads in attack.
A big part of this is in players being able to receive the ball on the half-turn, though with that, having an awareness of situations and playing what they see in front of them. And this doesn’t just have to be an attacking principle – it could relate to anywhere on the pitch, from a keeper working with his back four or midfielders pushing forward. But this particular practice will evolve to end up with chances being created on goal.
The working player weaves through and around the obstacles before making a movement away from the mannequin (imitating creating space in a game) and receiving a pass on the half-turn. He then switches play to the other end – using as few touches as possible (preferably two or less) – follows his pass, and repeats from the other side. We’ll work this for a set time, then rotate players. Distances can be altered for longer passing progression.
Main practice (2a/2b)
We now set up using the full width of the pitch, with two central midfielders, two attacking wide men and two central attackers. This is a tight passing move, but could also be used as a deeper practice using central defenders, full-backs and a keeper, if desired.
We ask the players to be creative in quick one- and two-touch link play around mannequins. The coach is always checking for supporting positions, as well as good body shape when receiving and passing.
To progress we can add a goal and keeper to offer an end product for strikers (3). We might also bring in passive opposition for added realism.
Setting up as shown, this game is three-touch, one-touch to finish (to encourage support play), and, at first, no keepers.
The game encourages quick link play, embedding the elements practised earlier in the session, and with players on restricted touches it necessitates good support play from team mates. With a choice of two goals, switching is important for the creation of goalscoring opportunities. Players must be patient in possession, but always looking for the positive pass forward.
We introduce keepers who must patrol and defend both of their respective goals (4). They’re used as part of the team in possession and can’t be tackled when behind the end line or between the goals with ball at feet. Keepers restart play if the ball goes behind.
We are looking to promote a high tempo, good awareness of space and support, quick passing (particularly where switches are concerned) and a positive end
product
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